"I won't be the last one in line. I finally figured out what's mine." - Shinedown, Breaking Inside
Last night we tried for a 25-man alt Naxx, but didn't have enough, so some of us continued a 10-man Ulduar from earlier this week. Iron Council took us a couple of attempts to get, but we got it and I could see the death runes. I also got a new set of bracers. I'm exchanging hit for spellpower, but it's working for now. Freya went pretty smoothly. I was the only lock, and Oct was the only mage, so we were on crowd control for the adds. I was really pleased with how I did on banishing. Grats, Baby, on your fourth piece of T8!
On to Mimiron, and as the sole warlock, I knew I would have to tank. Luckily, Flip was in on his DK, so he was available to give me advice. It went okay, except I was having trouble reacting to the runes. The changes they are making to the rockets will help immensely with that, so I guess I can be happy about that nerf. No, I don't usually like it when bosses are nerfed. Easy-to-kill does not equal accessible. Sometimes it just means that people who don't put the work in can reap the rewards anyway, and sometimes it really isn't a help for those of us that have worked at learning the boss.
At any rate, I successfully tanked phase 3 a couple of times, only to have us fail in phase 4. I learned something in our attempts though. First of all, there are times when I am so overwhelmed that my reaction time slows down to keep me from completely freezing up. I also learned that if we can't get a boss, it's not always me. I'm so conditioned to being replaced that the first person I look to blame is myself. That's not a bad thing if I'm seeing things that I can do better, but it is if it means that I don't have the confidence to perform. In the end, I'm a better player than my disabilities let me be, and I can and will continue to overcome what I can to shine.
3 years ago